Library of facilitation techniques

Decision Making & Goal Setting Workshop Activities

Workshop activities focused on decision making, goal setting and implementation. Guide your group through the process of narrowing down ideas and select the best option to execute.
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Andy Pearson

Remote Sail Boat

By using the metaphor of a sailboat, teams can articulate what is working well and also, what is holding the organization back. Individually think about and note down:

What is moving us forward and What is Holding us back in as an organization or team.

Moving us forward: what's working for us, what's really good.

Holding us back: what challenges are we facing?

Thiagi Group

Thirty-five for Debriefing

You might be familiar with Thirty-Five as a structured-sharing activity. Thirty-Five can also be used as an effective debriefing game.

In this version, participants reflect on an earlier experience and identify important lessons they learned. They write one of these lessons as a brief item. The winner in this activity is not the best player, but the best lesson learned.

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Hyper Island

Project Mid-way Evaluation

This method is useful for evaluating a project currently in progress, to see if any adjustments need to be made for the team to work more effectively together. It provides a framework for discussion. Participants focus on the things that are helping and hindering the team process, and create action steps for improvement.

Liberating Structures

Helping Heuristics

Participants can gain insight into their own pattern of interaction and habits. Helping Heuristics make it possible for them to experience how they can choose to change how they work with others by using a progression of practical methods. Heuristics are shortcuts that help people identify what is important when entering a new situation. They help them develop deeper insight into their own interaction patterns and make smarter decisions quickly. A series of short exchanges reveals heuristics or simple rules of thumb for productive helping. Try them out!

Liberating Structures

Impromptu Networking

 You can tap a deep well of curiosity and talent by helping a group focus attention on problems they want to solve. A productive pattern of engagement is established if used at the beginning of a working session. Loose yet powerful connections are formed in 20 minutes by asking engaging questions. Everyone contributes to shaping the work, noticing patterns together, and discovering local solutions.

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Teampedia Tools

MindSpin

A fast and loud method to enhance brainstorming within a team. Since this activity has more than round ideas that are repetitive can be ruled out leaving more creative and innovative answers to the challenge.

Thiagi Group

Improved Solutions

You can improve any solution by objectively reviewing its strengths and weaknesses and making suitable adjustments. In this creativity framegame, you improve the solutions to several problems. To maintain objective detachment, you deal with a different problem during each of six rounds and assume different roles (problem owner, consultant, basher, booster, enhancer, and evaluator) during each round. At the conclusion of the activity, each player ends up with two solutions to her problem.

Thiagi Group

Management

A Reflective Teamwork Activity (RTA) involves participants creating a checklist and then evaluating their performance by using the same checklist they created.

Here's an outline of this activity: Participants are organized into groups of five. Members of each group are randomly assigned to the roles of a manager, an assistant manager, and three employees. Each participant prepares a list related to a different management topic. The manager has the lengthy task and additional supervisory responsibilities. Other group members have simpler tasks. After the list preparation activity is completed, a debriefing discussion relates the manager's behavior to the items in her list.

Thiagi Group

Artful Closer

This activity begins with reflection, proceeds through nonverbal communication, and ends in a discussion. You can use ARTFUL CLOSER to debrief participants after an experiential activity. You may also use it as the final activity at the end of a workshop. You may even use it as an opening ice-breaker by asking participants to think about common personal experiences. For example, I began a recent session on presentation skills by asking participants to process their experiences with the most inspiring speech they had ever heard.

Hyper Island

Project Wrap-up

This session is for members of a team to learn from their experiences on a project, to support each other to improve, and to bring closure to the team. They start by drawing out the high and low points of the project, and use these to move into a discussion about what they have learned. They define some actions that they are going to take into future projects, and support each other by giving feedback to improve their practice.