SessionLabTeamwork Activities and Games | SessionLab
Library of facilitation techniques

Teamwork Activities and Games

Facilitation techniques and activities to support team work and create better aligned and more effective teams. Foster trust and openness, improve collaboration and manage team dynamics effectively with over 150 activities to improve team work.
209 results
Liberating Structures

Improv Prototyping

You can engage a group to learn and improve rapidly from tapping three levels of knowledge simultaneously: (1) explicit knowledge shared by participants; (2) tacit knowledge discovered through observing each other’s performance; and (3) latent knowledge, i.e., new ideas that emerge and are jointly developed. 

This powerful combination can be the source of transformative experiences and, at the same time, it is seriously fun. Participants identify and act out solutions to chronic or daunting problems. A diverse mix of people is invited to dramatize simple elements that work to solve a problem. Innovations represented in the Improv sketches are assembled incrementally from pieces or chunks that can be used separately or together. It is a playful way to get very serious work done!

Hyper Island

Team Remote Working Charter

This tool guides your team through the process of writing a remote working charter, defining the guidelines and behaviour expected of people working at a distance. Team members reflect on their own remote working experiences and use that insight to create a shared charter for the group / organisation.

Liberating Structures

Social Network Webbing

Social Network Webbing quickly illuminates for a whole group what resources are hidden within their existing network of relationships and what steps to take for tapping those resources. It also makes it easy to identify opportunities for building stronger connections as well as new ones. 

The inclusive approach makes the network visible and understandable to everybody in the group simultaneously. It encourages individuals to take the initiative for building a stronger network rather than receiving directions through top-down assignments. Informal or loose connections—even your friends’ friends—are tapped in a way that can have a powerful influence on progress without detailed planning and big investments.

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Thiagi Group

Both Sides

Organizational life is full of paradoxes. It looks as if you always get contradictory advice. For example, one manager suggests that all your training should be on the Web. Another manager extols the virtues of classroom teaching. In a situation like this, it is useless to ask, “Which is better: online learning or instructor-led learning?” The answer is invariably, “It all depends.” In the complex real world, the effectiveness of any strategy depends on the context. For example, training effectiveness depends on the content, objectives, learners, technology, and facilitators. In order for you to come up with the best strategy, you must explore the advantages and disadvantages of conflicting guidelines.

That's what BOTH SIDES helps you to do.

Hyper Island

Portrait Gallery

The Portrait Gallery is an energetic and fun icebreaker game that gets participants interacting by having the group collaboratively draw portraits of each member. The activity builds a sense of group because it results with each participant having a portrait drawn of him/herself by the other members of the group together. It also has a very colourful visual outcome: the set of portraits which can be posted in the space.

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Hyper Island

Engineering Your Team OS

This is designed to work as a standalone workshop or as a companion to the Team Self-Assessment tool. Using reflections and insights on your working process, your team will 'update' its operating system by making deliberate choices about how to work together. The goal is gradual development, not a radical shift. You will design an ideal-state for your team and slowly work towards that.

Shirley  Gaston

Tower of Power

This teamwork activity requires participants to work closely together to build a tower from a set of building blocks. 

The players need to coordinate their actions in order to be able to move the wooden blocks with the crane they have, and this can only be solved by precise planning, good communication and well-organised teamwork.

You may use this exercise to emphasise the following themes and outcomes:

  • In Leadership training: identifying interdependencies in systems, leadership communication, dealing with risk, giving feedback
  • In Team building: communicating effectively, cooperating, being an active listener, maintaining the balance, working with values
  • In Project management: simulating strategic planning, working under time pressure
  • In Communication training: meta communication, facilitating, dealing with different perspectives
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Hyper Island

Crocodile River

A team-building activity in which a group is challenged to physically support one another in an endeavour to move from one end of a space to another. It requires working together creatively and strategically in order to solve a practical, physical problem. It tends to emphasize group communication, cooperation, leadership and membership, patience and problem-solving.