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Library of facilitation techniques

Teamwork Activities and Games

Facilitation techniques and activities to support team work and create better aligned and more effective teams. Foster trust and openness, improve collaboration and manage team dynamics effectively with over 150 activities to improve team work.
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LEGO Challenge

A team-building activity in which groups must work together to build a structure out of LEGO, but each individual has a secret “assignment” which makes the collaborative process more challenging. It emphasizes group communication, leadership dynamics, conflict, cooperation, patience and problem solving strategy.

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AIR Feedback Model

Constructive feedback is feedback regarding an individual’s performance that can be used to build (construct) connection, successful habits and behaviors. The constructive (building) component is key because with this mindset and approach, seemingly negative feedback doesn’t become discouraging. Rather, a launch pad for creating opportunities for learning and development.

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Team Purpose & Culture

This is an essential process designed to help teams define their purpose (why they exist) and their culture (how they work together to achieve that purpose). Defining these two things will help any team to be more focused and aligned. With support of tangible examples from other companies, the team members work as individuals and a group to codify the way they work together. The goal is a visual manifestation of both the purpose and culture that can be put up in the team's work space.

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3 Question Mingle

An activity to support a group to get to know each other through a set of questions that they create themselves. The activity gets participants moving around and meeting each other one-on-one. It’s useful in the early stages of team development and/or for groups to reconnect with each other after a period of time apart.

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MethodKit for Team Development

In the age of digital, we still use analogue tools for meetings and workshops, with blank canvases like whiteboards, flip charts and notebooks as the rule. Why start from zero every time? Instead, MethodKit has collected the most important bits and pieces to get you started, and to further develop your ideas. A framework that allows creativity. What you create is up to you. MethodKit for Team Development is an analogue tool designed to help you structure and organise your teamwork for greater effectiveness, creativity and results. Built around a versatile set of cards, the kit can be used in a range of ways, from project kick-off workshops, to team reflections, coaching sessions and more.

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Engineering Your Team OS

This is designed to work as a standalone workshop or as a companion to the Team Self-Assessment tool. Using reflections and insights on your working process, your team will 'update' its operating system by making deliberate choices about how to work together. The goal is gradual development, not a radical shift. You will design an ideal-state for your team and slowly work towards that.

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Dinner Challenge

This is a group activity that explores group dynamics, team-building and creative problem solving. It is also a lot of fun. A team of any size has the challenge to prepare a dinner for themselves and their peers, with limited resources and limited time. It works well with new teams as an exercise to help them bond, but it can also be effective for the development of experienced teams.

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Design Sprint for Any Team

Inspired by Google’s design sprint process, this workshop provides a structure that teams can use to rapidly prototype and test new ideas. Use this workshop to rapidly ideate, prototype and try out a new concept and practice working creatively and quickly with your team.

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Team Self-Assessment

This is a structured process designed for teams to explore the way they work together. The tight structure supports team members to be open and honest in their assessment. After reflecting as individuals, the team builds a collective map which can serve as the basis for further discussions and actions. The assessment is based around 6 dimensions. Each one encouraging the team to reflect and analyse a different and crucial element of their behaviour.

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Rollercoaster Check-In

This playful method creates a powerful shared picture of the feelings in the group. Checking-in is a simple way for a team to start a meeting, workshop, or activity. By using the metaphor of a rollercoaster this alternative version supports participants to think differently about how they are feeling. People place themselves at different points on the rollercoaster, explaining their dominant feeling right now.

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Mapping Organizational Culture

As a leader or manager in a large organization, you probably have a sense of the culture and people challenges facing you, but at the same time, you must also manage not only down but up and across the organization.

Culture Mapping gives you the intelligent information you require to make a business case for the interventions, executive support, and budget you will need to minimize risk and maximize the chances of success for your change initiative.

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Marshmallow Challenge

A team-building activity in which teams must compete to build the tallest free-standing structure out of 20 sticks of spaghetti, one yard of tape, one yard of string, and one marshmallow. It emphasizes group communication, leadership dynamics, collaboration, innovation and problem solving strategy. The Marshmallow Challenge was developed by Tom Wujec, who has done the activity with hundreds of groups around the world. Visit the Marshmallow Challenge website for more information.

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