Plus/Delta

This feedback method can apply to any activity, idea, work product, or action. By focusing on change as opposed to direct negatives, the group will be more likely to share its true assessment while also generating improvement ideas.

Duration: 10m - 45m
Participants: Any
Difficulty:  Low

Goal

To generate constructive feedback.

Materials

    Instructions

    1. Make two columns: one for “plus” and one for “delta” (the Greek symbol for change).

    2. Ask the group to reflect on what was positive or repeatable about an activity and capture their thoughts under the “plus” column.

    3. Ask the group to brainstorm about what they would change about it, and capture these under the “delta” column.

    Attachments

    • Plus delta cover.PNG

    Background

    Source: Gamestorming

    Author

    Gamestorming is a set of co-creation tools used by innovators around the world. Think back to the last time you played a game. What was the game? Why did you choose to play? Was it a simple game like tic-tac-toe, or something more complex, like Monopoly, Scrabble or Chess? Or maybe it was a game of basketball? Did you play with friends? With family? Try to recapture the feeling you had as you played the game. How did it feel? Would you like to have more of that feeling at work? Games come naturally to human beings. Playing a game is a way of exploring the world, a form of structured play, a natural learning activity that’s deeply tied to growth. Games can be fun and entertaining, but games can have practical benefits too. These games are designed to help you get more innovative, creative results in your work. We’ll show you not only how to play them but how to design them so they fit your own specific work goals.

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