A simple and short group game all about trying to make each other crack a smile. Participants take turns in the middle, trying to convince another participant to smile using only the like “I love you honey, won’t you give me a smile?” The game generates laughter and helps groups build trust and openness through play.
Help groups build trust and openness through play
The group stands or sits in a circle.
One person in the middle walks to one person in the circle and says, “I love you, honey, won’t you give me a smile?” The chosen person must respond, “I love you too, honey, but I just can’t smile,” without smiling.
If the chosen person cracks a smile, then he or she switches places with the one in the middle. Repeat the cycle 7 to 10 times until the laughter and playfulness in the group reaches a peak.
Source: Hyper Island toolbox
Hyper Island designs learning experiences that challenge companies and individuals to grow and stay competitive in an increasingly digitized world. With clients such as Google, adidas and IKEA, Hyper Island has been listed by CNN as one of the most innovative schools in the world