Design Sprint 2.0 is the most up-to-date, semi-official version of the Sprint, as of May 2018, developed further from the original Design Sprint framework by AJ&Smart and Jake Knapp.
One of the biggest differences between the original Design Sprint and the Design Sprint 2.0 is that 2.0 is optimized to work not just in startups, but also in large organizations that don’t necessarily have time to commit an entire week to the full process.
As per AJ&Smart
The Design Sprint is a five-day process to solve big problems and test ideas. A dedicated team discusses a challenge, designs potential solutions, and tests them with real users. You start with something vague, and finish with real feedback and something extremely tangible in just five days.
In Sprint 2.0 there are two major differences to this process:
- It takes four days instead of five. Why? Because we realized that there are countless little hacks you can do to make the process more efficient. We moved things around, changed up the order to make the flow more logical, and we also shortened a lot of the steps involved. Incredibly, we’ve also added stuff in, only to make the whole thing take less time. I know, this sounds confusing, but it’ll make sense if you keep reading…
- You only need the full Sprint team for two days instead of five. Anyone who has ever dealt with senior stakeholders knows this is a major, major win. Clearing your calendar for five days is a massive sacrifice at any level, so getting the same Sprint results with committing just two days of time is huge when you’re trying to convince someone to authorize a Sprint.