IAF Methods

Punctuality Poker

by for . Last edit was almost 2 years ago
15 + 11 - 25

A light way to encourage punctuality in any group event or meeting in which there are breaks

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Additional info

Goal

To motivate participants to return on time from breaks

Attachments

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Materials

  • A deck or two of cards, list of poker rules

Instructions

Before

Setting: deck (or two) of cards, list of poker rules

Time needed: 15 minutes distributed throughout the day

During

Each person that returns from a break at the agreed upon time (be VERY specific!) earns a card. At the end of the day, the person with the best poker hand (or top three) wins a prize. Make the prize something desirable, otherwise this trick will not work the next time!
Players can swap cards to try to get the best hand, but they cannot end up with more cards then they earned (no gifting of cards!).

After

Usual or Expected Outcomes: Better punctuality after breaks

Background

Comments (1) ( 3.5  avg / 2 ratings)

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  • Could be fun, but also seems manipulative. Would require a playful group who trusts the facilitator.

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    over 3 years ago