IAF Methods

Punctuality Poker

by .  Last edit was 2 years ago
15 +11 - 25 

A light way to encourage punctuality in any group event or meeting in which there are breaks



To motivate participants to return on time from breaks




    Setting: deck (or two) of cards, list of poker rules

    Time needed: 15 minutes distributed throughout the day


    Each person that returns from a break at the agreed upon time (be VERY specific!) earns a card. At the end of the day, the person with the best poker hand (or top three) wins a prize. Make the prize something desirable, otherwise this trick will not work the next time!
    Players can swap cards to try to get the best hand, but they cannot end up with more cards then they earned (no gifting of cards!).


    Usual or Expected Outcomes: Better punctuality after breaks

    Comments (1) (3.5 avg / 2 ratings)

    Please Log in or Sign up for FREE SessionLab account to continue.
    • Could be fun, but also seems manipulative. Would require a playful group who trusts the facilitator.

      4 years ago