Catch All

Here's an energizer that gives your participants an opportunity to think on their feet and see how others act under pressure.
Duration: 5m - 10m
Participants: 6 - 20
Difficulty:  Low

Goal

Review learning points from previous parts of a training

Materials

    Instructions

    1. Ask participants to stand in a circle.
    2. Pick a category such as a product, service, issue, or any topic relevant to what was discussed in the workshop.
    3. Throw the ball to a participant.
    4. The participant who catches the ball must say something relevant about the topic.
    5. After saying something, the participant throws the ball to another participant.
    6. Continue this process for 5 minutes.
    7. Change the category and play the game again.

    Attachments

    • noun_19605_B36AE2.png

    Background

    Author

    We do training, and we do it differently. We design, develop, and deliver training faster with uncompromised service and quality. We are cheaper, without cutting corners. And we do it with better results, yield, ROI, relevance, and impact. For the past 35 years, we have been conducting projects that produce measurable business and professional results by improving human performance. Training is one of the different interventions that we design, develop, and deliver. Even though we do not limit ourselves to training projects, we are mostly recognized for activities in this field.

    More about author

    0 Ratings 

    No ratings yet.

    0 Comments

    Please Log in or Sign up for a FREE SessionLab account to continue.