Venture Lab Prototyping Challenge
Goal
This activity aims to introduce learners to the principles of design thinking and prototyping in an entrepreneurial context. Learners will engage in a hands-on activity to solve real-world problems by creating prototypes using a set of provided materials. The activity fosters creativity, teamwork, and the development of entrepreneurial skills.
Materials
Instructions
1. Introduction
Welcome learners and explain the importance of prototyping in the entrepreneurial process.
Briefly introduce the entrepreneurial mindsets and skills that will be utilized during the activity.
2. Materials & Preparation
Prepare bags with three different materials for each group:
a fastener (e.g., pipe cleaners, rubber bands)
a surface (e.g., coffee filters, cardboard squares)
a structure builder (e.g., straws, tongue depressors, tin foil).
Review the Design Challenge Prompts (linked in materials) and select a relevant problem for learners to solve, or assign different prompts to different groups.
3. Instructions
Divide learners into groups of 2 to 4.
Distribute the bags of materials to each group and reveal the selected prompt(s).
Set a timer for 15 minutes and encourage learners to start building a prototype that addresses the specific problem outlined in their prompt.
4. Prototyping Session
Circulate the room, providing guidance and encouraging learners to discuss their ideas and choices.
Ask questions like, "How might that look? How might that work?" to stimulate critical thinking.
5. Group Reflection
At least once during the activity, redirect learners' attention to group collaboration, individual feelings, and the entrepreneurial mindsets and skills being utilized.
6. Prototype Presentation
As time permits, have each group present their prototypes to the class.
Encourage groups to explain their thought process, design choices, and how their prototype addresses the given problem.
Encourage those listening to share constructive and helpful feedback to the group.
7. Facilitate the Post-Activity Discussion using the debrief questions provided.
Background
Technology Considerations
This activity is designed for in-person delivery. However, the prototype presentation could be adapted for virtual settings using video conferencing platforms. Learners can share sketches or images of their prototypes.
Additional Context
Consider the cultural and regional context when selecting or adapting design challenge prompts to ensure relevance to learners' experiences and needs.
Tips for Localization
Encourage learners to infuse elements of their local culture or community needs into their prototypes. This can create a more meaningful and relevant experience.
Debrief Questions
Was it easy or difficult to get started in designing a prototype?
What other information or tools would have been helpful to have?
How did the prototype help you think about your idea?
What was challenging or frustrating about the prototyping process?
How did your group overcome communication challenges during the activity?
Did the materials provided help you bring your idea to life, or limit you?
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