{"version":"1.0","type":"rich","title":"Sound Ball","provider_name":"SessionLab","provider_url":"https://www.sessionlab.com","height":168,"width":360,"html":"\u003cblockquote class=\"sessionlab-method blockquote\" data-lang=\"en\" data-method-id=\"nmH3qs\"\u003e\u003cp\u003e\u003cstrong\u003e\u003ca href=\"https://www.sessionlab.com/methods/sound-ball-nmh3qs\"\u003eSound Ball\u003c/a\u003e\u003c/strong\u003e\u0026nbsp;\n\u003cem\u003e#warm up\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#icebreaker\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#listening and awareness\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#listening and responding\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#accepting offers\u003c/em\u003e\u0026nbsp;\n\u003c/p\u003e\u003cp\u003eCircle players up and let them know they will play catch, which is very easy. The difference is that the \"ball\" is a sound they make up in the moment and it will change with every throw to the next player\u003cbr\u003e\u003c/p\u003e\u003cp\u003ePlayer 1 \"throws\" by making a sound accompanied by a gesture/eye contact to indicate who they are throwing to\u003c/p\u003e\u003cp\u003ePlayer 2 \"catches\" by making the same sound back to player 1\u003c/p\u003e\u003cp\u003ePlayer 2 is then player 1 and creates a new sound to throw to a new player 2\u003cbr\u003e\u003c/p\u003e\u003cp\u003ePlay for a few minutes and see how players adjust and relax. Pause midway if needed to help them along with key questions like \"are you looking for a right or a cool sound?\" or \"how much are you in your head?\"\u003cbr\u003e\u003c/p\u003e\u003cp\u003eDebrief:\u003c/p\u003e\u003cp\u003eWhat improved it and smoothed it out?\u003c/p\u003e\u003cp\u003eWhat did you have to let go of?\u003c/p\u003e\u003cp\u003eHow risky did it feel?\u003cbr\u003e\u003c/p\u003e\u003cul\u003e\u003cli\u003eClear send/receive\u003c/li\u003e\u003cli\u003eWaiting\u003c/li\u003e\u003cli\u003eWillingness to look a little silly\u003c/li\u003e\u003c/ul\u003e\u003cp\u003eDiscussions can go in many directions, let the players discover their own answers. \u003cbr\u003e\u003c/p\u003e\u003cp\u003eVirtual Adaptation:\u003c/p\u003e\u003cp\u003eNumber the players - make sure the numeral is in front of their name so it stays visible, ex 3 James, and have them \"throw\" to the next number. \u003cbr\u003e\u003c/p\u003e\u003cp\u003eOR\u003c/p\u003e\u003cp\u003eHave players call on one another before they \"throw,\" ex \"Mary, ooga boogah!\"\u003cbr\u003e\u003c/p\u003e\u003c/blockquote\u003e\n\u003cscript async src=\"https://app.sessionlab.com/assets/widgets.js\" type=\"text/javascript\"\u003e\u003c/script\u003e\n"}