{"version":"1.0","type":"rich","title":"Make A World","provider_name":"SessionLab","provider_url":"https://www.sessionlab.com","height":168,"width":360,"html":"\u003cblockquote class=\"sessionlab-method blockquote\" data-lang=\"en\" data-method-id=\"QGOOwE\"\u003e\u003cp\u003e\u003cstrong\u003e\u003ca href=\"https://www.sessionlab.com/methods/make-a-world\"\u003eMake A World\u003c/a\u003e\u003c/strong\u003e\u0026nbsp;\n\u003cem\u003e#gamestorming\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#creative thinking\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#creativity\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#vision\u003c/em\u003e\u0026nbsp;\n\u003cem\u003e#strategy\u003c/em\u003e\u0026nbsp;\n\u003c/p\u003e\u003cp\u003eThe Make a World game appeals to visual, auditory, and kinesthetic learners because of its layers of interaction. It’s useful (and downright fun) because it lets players imagine the future and take action to create a first version of it. All successful ventures start with a vision and some small, initial effort toward crystallization. Alexander Graham Bell’s vision for the telephone started as highly rudimentary sketches. \u003c/p\u003e\u003c/blockquote\u003e\n\u003cscript async src=\"https://app.sessionlab.com/assets/widgets.js\" type=\"text/javascript\"\u003e\u003c/script\u003e\n"}