Speed Boat
Speedboat is a short and sweet way to identify what your employees or clients don’t like about your product/service or what’s standing in the way of a desired goal.
Speedboat is a short and sweet way to identify what your employees or clients don’t like about your product/service or what’s standing in the way of a desired goal.
Welcome to My World gives players an opportunity to better understand other players’ roles and responsibilities and how one sees others.
Campfire leverages our natural storytelling tendencies by giving players a format and a space in which to share work stories—of trial and error, failure and success, competition, diplomacy, and teamwork. Campfire is useful not only because it acts as an informal training game, but also because it reveals commonalities in employee perception and experience.
With Who/What/When matrix, you can connect people with clear actions they have defined and have committed to.
Attività di presentazione e "riscaldamento" ad inizio attività o riunione. Consente alle persone di conoscersi in modo differente, al di fuori dell'ambiente di lavoro. E' una attività che genera conversazione e relazione anche dopo l'incontro.
This feedback method can apply to any activity, idea, work product, or action. By focusing on change as opposed to direct negatives, the group will be more likely to share its true assessment while also generating improvement ideas.
Instead of talking about values that are underlying of the organizations' employees are encouraged to show these values as pictures from magazines. This way it is easier to show, tell and understand perceptions.
Often, a change in a problem or situation comes simply from a change in our perspectives. Flip It! is a quick game designed to show players that perspectives are made, not born.
In this decision-making exercise, possible actions are mapped based on two factors: effort required to implement and potential impact. Categorizing ideas along these lines is a useful technique in decision making, as it obliges contributors to balance and evaluate suggested actions before committing to them.
The goal of this game is to generate ideas with silent sticky note writing.
We live in fast changing world and we need to think and react quickly and decisively. This gamification tool encourages people to think rapidly and creatively. Remove the mental barriers that prevent people from overthinking and blocking in branstormings.