SessionLabRemote Workshop Activities | SessionLab
Library of facilitation techniques

Remote Workshop Activities

Activities suitable for virtual and online workshops and meetings. Get your remote meetings engaging and productive with tools and techniques that foster participation and get everyone contributing.
27 results
Andy Pearson

Desert Island Game

In the Desert Island Game, begin by asking your participants an important question – if you were stranded on a desert island, what essential items would you choose to survive?

Participants are given a list of items to choose from and must work together to decide which items will help them stay alive.

The Desert Island Game is a great, remote-friendly exercise for a team to work together and share opinions.

3
Gamestorming methods

Altitude

Sometimes it can be difficult to keep a meeting on track when people have a hard time staying focused at the right level. People can find themselves “down in the weeds” or operational details when the meeting is supposed to be strategic, or, conversely, they can find themselves being too abstract and strategic when operational detail is exactly what’s needed.

Hyper Island

Mapping Organizational Culture

As a leader or manager in a large organization, you probably have a sense of the culture and people challenges facing you, but at the same time, you must also manage not only down but up and across the organization.

Culture Mapping gives you the intelligent information you require to make a business case for the interventions, executive support, and budget you will need to minimize risk and maximize the chances of success for your change initiative.

Dymitr Romanowski

Impact Effort Matrix for Software Requirements Prioritization

The Impact Effort Matrix allows prioritizing the implementation of requirements or product functionalities by considering the implementation cost and its impact on the product. Our proposed matrix is tailored to the process of Software Requirements Management and product development. Therefore, we understand Effort as the Implementation Cost, expressed in Scrum Points, and evaluate Impact while working with the matrix using group knowledge and intelligence or through the "Kano Model" exercise. The latter helps structure the discussion about Impact.
Jake Knapp

Four-Step Sketch

The four-step sketch is an exercise that helps people to create well-formed concepts through a structured process that includes:
  1. Review key information
  2. Start design work on paper, 
  3. Consider multiple variations,
  4. Create a detailed solution.

This exercise is preceded by a set of other activities allowing the group to clarify the challenge they want to solve. See how the Four Step Sketch exercise fits into a Design Sprint

Hyper Island

What are you doing?

This is a simple drama game in which participants take turns asking each other “What are you doing?” and acting out the various responses. Though simple, it engages the imagination and gently challenges participants out of their comfort zone by having them mime a range of different actions.

Hyper Island

Protobot

One of the best ways to explore creativity is through building. Simple low fidelity prototypes can allow us to transform simple (and at times complex) ideas into something physical. In doing so we inevitably open a space for continuing to explore, reevaluate and iterate.