
"When I feel..."
People take turns sharing how they feel and stating what they do when they feel the way someone else is feeling.
People take turns sharing how they feel and stating what they do when they feel the way someone else is feeling.
The activity is aimed to get in touch with our own body, inner rhythm as well as rise awareness of people around us.
Each person describes how they are feeling in terms of a weather system.
In pairs, each person gives a "magical" gift to their partner that relates to what their partner has shared with them.
In pairs, participant A attempts to communicate the use and value of a modern-day object to participant B, who plays the role of someone from 300 years ago.
Circle players up and let them know they will play catch, which is very easy. The difference is that the "ball" is a sound they make up in the moment and it will change with every throw to the next player
Player 1 "throws" by making a sound accompanied by a gesture/eye contact to indicate who they are throwing to
Player 2 "catches" by making the same sound back to player 1
Player 2 is then player 1 and creates a new sound to throw to a new player 2
Play for a few minutes and see how players adjust and relax. Pause midway if needed to help them along with key questions like "are you looking for a right or a cool sound?" or "how much are you in your head?"
Debrief:
What improved it and smoothed it out?
What did you have to let go of?
How risky did it feel?
Discussions can go in many directions, let the players discover their own answers.
Virtual Adaptation:
Number the players - make sure the numeral is in front of their name so it stays visible, ex 3 James, and have them "throw" to the next number.
OR
Have players call on one another before they "throw," ex "Mary, ooga boogah!"
Use of Active Listening to slow down a discussion, or manage dominant participants
* weather check-in
* photo card
* one word
* one song
* draw a symbol
* lego tower
* roller coaster drawing
* 1-2-3 with sound & motion replacement
Instructor established several games and gives numbers to each one. Instructor calls out the number of the game and group quickly takes that shape/pattern/action.
Silent exercise. Three modes of walking at the top of the exercise: neutral walk, fast/hurried walk, slow walk. Then add full stop, then stop & jump, then any mode. Whole group responds when it changes.
Group sits in circle, one chair in the middle for VOS